Comics and happy problem solving

I am in Eindhoven doing CSCW, silly ideas and other things with the USI students here. On the book shelf here is Scott McCloud’s “Understanding Comics” I picked this up last year and couldn’t put it down until I had read it all. There is another book on the shelves this year “Reinventing Comics” and I daren’t pick it up until I’ve done all the work I want to today!

Understanding Comics is both an apologetic for comics as an art form and also an exploration into what makes a comic a comic and how comics manage to captivate and give a sense of narrative and action through what are basically static images. As well as being a good read about comics and about art there seem to be many lessons there for other forms of narrative and animation especially on the web.

As far as I can see (without starting to read it and not being able to stop), Reinventing Comics seems to be about the way online delivery trough the web is giving new opportunities for Comic art … but maybe when I finish everything today I will find out.

Less graphic and less fun, but no less fascinating, I have been dipping into chapters of “The Psychology of Problem Solving“, which was also sitting on the USI shelves. I was particularly enthralled by descriptions of experiments where subjects were asked to accomplish divergent thinking tasks whilst either pushing their palms upwards from under a table, or pushing down from on top. The former a positive, ‘come to me’ gesture elicited more diverse ideas than the latter, negative, ‘go away’ gesture, even though the only difference was the muscle groups in tension. I’ve seen other research that shows how our brains monitor our body state to ‘see how we feel’ (like smiling therapy), but this was one of the most subtle and conclusive.

During the week I have had the USI students work through a design brief starting with silly ideas then moving through  structured analysis to good ideas. Perhaps I should have had them pushing up on tables in the first part and down in the second?

film – waking life

Last night watched ‘Waking Life‘ a strange film all about dreaming

We ordered it from amazon video (their subscription lending library), but not quite sure how we managed to do it. Certainly when it arrived and I read the description it sounded a little too arty … I of course like James Bond and Famous Five!

However, it was very enjoyable and has most stunning animation. It looked as if it had been filmed live, but then, either by hand or using computer, reduced to comic book effect. It chronicles a young man’s day or dream as he discusses (mainly listens) to various people talking about the philosophy of dreams and reality – I assume taken from lots of real philosophers, but I’m not well read enough to recognise many! All of this in a constantly shifting animation as if each object were half floating. Sort of Disney meets Derrida.

Two things struck me … well actually many more, loads of lovely quirky asides, but I forget most already 🙁

First is how lacking in grounding so many of the philosophical ideas are; sitting somewhere between mysticism and reason. I’ve recently been reading Lefebvre’s Rhythmanalysis and got a similar feel there – lovely stuff for a novel, almost poetic … but without solid ground. An age that has forgotten or rejected God and lost faith in rationality, but struggling to find something in the void.

The other thing was a point when one of the characters said to the protagonist (I misquote!) “your sneakers aren’t real, your feet inside your sneakers aren’t real, you are a mental model” … the character is referring to the fact you are not real in a dream, but to some extent this is precisely the self we experience, my mental model of me is the ‘I’ I know, so (and this was said elsewhere in the film), to some extent aspects of dreams are as real as anything in waking life.