cellular automata

Terms from Artificial Intelligence: humans at the heart of algorithms

The glossary is being gradually proof checked, but currently has many typos and misspellings.

Cellular automata are simple computational elements laid out in a spatial pattern, most commonly a square grid, where each automata's state updates based only on its own state and that of its neighbours. The most well known example is Conway, John's Game of Life. Very simple rules can give rise to complex emergent behaviour.

Used in Chap. 16: pages 245, 246, 248

Conway's Game of Life