organisation
- timetable (approx!)
Mon | – intro, people, usability and design |
Tues | – evaluation and use |
Wed | – case studies and coursework |
Thur | – mobile HCI and intelligence |
Fri | – presentations and physicality |
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resources
- general resources
- try the
search engine for the
HCI book ... sorry only second edition available yet :-(
there are also chapter-by-chapter
links
and you can look at previous year's courses for 2000/2001,
2001/2002, 2002/2003, 2003/2004, 2004/2005, 2005/2006, 2006/2007 and 2007/2008
- assignments
-
- group assignment (both AISD and ISRDE)
- (see extract of chap 21 slides on web architecture for examples of level of detail)
deadlines (Fri 3pm): group draft – week 5; group final – week 6;
- individual assignment (AISD)
- deadline (all Fri 3pm): individual – week 8
- examples, mini
case studies, ...
- see the
HCI book online! materials
for various case studies, examples etc.
if we talked through an example in class and it doesn't appear here, please
tell us and we'll write something down and add it here.
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day 1
- introduction
-
- design and scenarios
-
chapter 5, sections
5.2 to 5.5
download
chapter 5 (extract)slides (PDF, 452K)
-
see hcibook online! on cultural probes
see power plant
scenario (high level) and phone
scenario (low level)
aQtive technical
documentation for onCue - uses rich scenario for describing architecture
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day 2
- task analysis (overnight reading, not in class)
-
focused
on Hierarchical Task Analysis (HTA)
see chapter 15,
section 15.3
download extract
of chapter 15 slides (PDF, 245K)
plus extra slides
also of course Diaper and Stanton task analysis collection.
- rich work ecologies
-
see
chapter 18, section
18.3
download
extract of chapter
18 slides on rich work ecologies (PDF, 554K)
this
was based on a keynote "Managing
the Ecology of Interaction" that Alan did at the Tamodia conference
in 2002, and grapefruit example was from another keynote Tasks = data + action + context: automated task assistance through data-oriented analysis, at Engineering Interactive Systems in Pisa 2008,
there
is a whole chapter
on triggers in Diaper and Stanton
- evaluation and peak experience
- see chapter 9 of HCI Book
slides used in lecture on evaluation and peak experience (PDF, xxK)
also see slides from previous year on evaluation (PDF, 68K)
- adoption and appropriation
- not in HCI book ... yet!
download slides used in lecture (PDF, 208K)
see appropriation paper from HCI2007 conference
and notes on adoption (PDF, xxK)
draft sections for next edition of HCI book on adoption (PDF, 56K) - note this is a draft, lots of incomplete references etc.
designing
for value, a timetabling
example (PDF, 39K)
the e3/online case study 'hcibook search - designing value' includes a link to the "lattice
of value" about designing complimentary products to encourage
market growth
related
to this is an article Alan wrote for "interfaces" magazine artefact
+ marketing = product
some of the onCue functionality is now available in Snip!t (plus more too!)
- case study - vfridge
- slides from lectures on why vfridge failed (PDF, 115K)
the original Web Sharer Vision (white paper, aQtive 1999)
... try out vfridge yourself - remember facsimile of web app from 2000!
blog post "Phoenix rises – vfridge online again" about the re-implementation of vfridge
Guardian Saturday 13th Oct 2010: "30% of the UK population have no internet access at home"
although internet use is growing according to a June report
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day 3 & 4
- Case studies
- GUIDE (PDF, 690K)to be added
Hermes, SPAM and Wray (PDF, 2M)
- Principles and Techniques
- UCD and PD (PDF, 86K)
Proactive and Adaptive Systems (PDF, 351K)
Norman, D. A. and Nielsen, J. 2010. Gestural interfaces: a step backward in usability. interactions 17, 5 (Sep. 2010), 46-49. DOI: 10.1145/1836216.1836228
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day 5
- physicality
- see slides used in lecture (PDF, 6.5Mb)
see notes (link labelled "full text") on "Touching-Technology"
also TouchIT book draft (partial)
physicality.org web site
- brain size!
- A. Dix (2005). the brain and the web - a quick backup in case of accidents. Interfaces, 65, pp. 6-7. Winter 2005.
also the ultimate interface and the sums of life? an earlier Interfaces article about the memory needed to store and audio-video transcript of your entire life
the internet archive and the wayback machine
- public screens and mobile devices
- L. Terrenghi, A. Quigley and A. Dix (2009)
A taxonomy for and analysis of multi-person-display ecosystems. Journal Personal and Ubiquitous Computing, Springer, 13(8): 583-598. DOI (online) 10.1007/s00779-009-0244-5
A. Dix and C. Sas (2009) Mobile Personal Devices meet Situated Public Displays: Synergies and Opportunities.
A. Dix (2005). Small meets Large: research issues for using personal devices to interact with public displays. internal discussion paper, Lancaster University, January 2005.
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week 3 - lit review (ISRDE)
- slides used in seminar
-
-
- other things ...
-
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plus ...
things not covered in lectures (or just mentioned), but maybe useful
- navigation
& layout
-
chapter 5, sections
5.6 and 5.7
see
chapter 5 slides above
- implementation and architecture
- see chapter 8, section 8.3, 8.4, 8.5
new text for chapter (PDF, 535K) (ready for 4th ed!)
download extract of chapter 8 slides (PDF, 299K) for Seeheim, MVC etc.
- web architectures
- see chapter 21,
section 21.6
download
extract of chap 21 slides on web
architecture (PDF, 176K)
server-side
programming in PHP - introductory tutorial
web
form - testing and experimenting with web forms
examples (use view source to see code) ...
dancing
histograms - Java applet using data embedded into the page
(also described
in a paper 'starting
simple' given at AVI'98)
coin
race - client-side JavaScript
Professor
Alan's square - JavaScript for puzzle
JS also to enable
'syndicated content' (use view source on my home page)
make your own
pages use server-side CGI scripts written in PHP
Query-by-Browsing - uses PHP generated pages accessing a MySQL database
the 'heavy' computation
is written in C and called from the PHP
Snip!t - PHP backend with little bits of AJAX
see
also Alan's chapter Network-Based
Interaction in the Jacko and Seers handbook
- experience and fun :-)
- see chapter 3, section
3.9
also
e3/online case study: 'absolutely
crackers'
download slides (PDF, 104K)
send
a virtual cracker!
see
my chapter in the funology book about crackers and other aspects of
experience design!
- 'intelligent' interfaces
- hmm surprisingly little in the HCI book except bits mentioned above
for adaptive help and for low-intertion interaction ... perhaps the
4th edition??
download
slides on intelligent' interaction and exploration (PDF, 770K)
experiment with Query-by-Browsing
some of the onCue functionality is now available in Snip!ts (plus more too!)
- time
- various
points in HCI book, but no single treatment
my
chapter in the Jacko and Seers HCI handbook hits on some of these
issues
download slides
on timing matters (PDF, 201K) which includes the kicking example and why you should design your interfaces so that a caveman could use them
see also my topic page on time
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books
-
Human-Computer
Interaction third edition. A. Dix, J. Finlay, G. Abowd and R. Beale.
Prentice Hall, 2004.
- Main
course text. Referred to simply as 'HCI' above. Book website at
www.hcibook.com/e3 includes
some web links and also a full on-line search facility for the book.
-
Interaction Design, J. Preece, Y. Rogers and H. Sharp. Wiley, 2002
- The
successor to the original Preece et al. (see below) The OU had the copyright
to the original Preece, but by the time a second edition was due, Jenny
and Co. had left the OU. The author team weren't allowed to compete,
so they produced a slightly different kind of book!
-
Designing the User Interface: Strategies for Effective Human-Computer
Interaction, Third Edition. Ben Shneiderman. Adisson Wesley, 1997.
- Less
broad then either Dix et al. or the original Preece, but especially
strong in more 'how to do it' information and also visualisation - Ben's
main research area.
-
Human-Computer Interaction. J. Preece, Y. Rogers, H. Sharp, D. Benyon,
S. Holland and T. Carey. Addison Wesley, 1994.
- Yes
the same name ... well what else do you call it!
Used to be our arch rival ... but very good despite that - darn! Interviews
are really fun. Harder to find things than in our book, but with more
in-depth discursive treatment of some topics. Lots more piccies than
we have as well.
edited collections
-
Human-Computer Interaction Handbook, J. Jacko and A. Sears. Lawrence
Erlbaum, 2003.
- Enormous
tome. Chapters by experts in all sorts fo areas of HCI but laregly missing
out more implementation focused areas.
<@
book web site>
-
HCI Models, Theories, and Frameworks: Toward an Interdisciplinary Science.
J. Carroll. Morgan Kaufmann.
- Chapters
by experts in different theoretical areas contributing to HCI
-
Funology: From Usability to Enjoyment. M. Blythe, A. Monk and P. Wright.
Kluwer, 2003.
- Making
interfaces that not only do work but make you feel good!
-
The Handbook of Task Analysis for Human-Computer Interaction. D. Diaper
& N. Stanton (eds.). Lawrence Erlbaum Associates, 2003.
- Long
awaited! Dan's previous collection has been out of print for ages and
theree has been no good reference about different task analysis techniques.
This book covers a wiide range of topics and methods in task analysis
and is also comparatively cheap.
-
Perspectives on HCI, A. Monk and N.Gilbert, Academic Press, 1995
- Now
hard to get hold of, but still well worth a read. Chapters by individual
experts, writing aimed at a mixed audience. Includes chapters on formal
methods (by me!), task analysis, cognitive modelling etc.
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