Tags and Tagging: from semiology to scatology

I’ve just been at a two-day workshop on “Tags and Tagging” organised by the “Branded Meeting Places” project.

Tags are of course becoming ubiquitous in the digital world: Flickr photos, del.icio.us bookmarks; at the digital/physical boundary: RFID and barcodes; and in the physical world: supermarket price stickers, luggage labels and images of Paddington Bear or wartime evacuees each with a brown paper label round their necks. Indeed we started off the day being given just such brown paper tags to design labels for ourselves.

Alan's tag

As well as being labels so we know each other, they were also used as digital identifiers using a mobile-phone-based image-recognition system, which has been used in a number of projects by the project team at Edinburgh (see some student projects here). We could photograph each others tags with our own phones, MMS the picture to a special phone number, then a few moments later an SMS message would arrive with the other person’s profile.

Being focused on a single topic and even single word ‘tag’ soon everything begins to be seen through the lens of “tagging”, so that when we left the building and saw a traffic warden at work outside the building, instantly the thought came “tagging the car”!

Vocal Thumbs logoThe workshop covered loads of ground and included the design and then construction of a real application – part of the project’s methodology of research through design. However, two things that I want to write about. The first is the way the workshop made me think about the ontology or maybe semiology of tags and tagging, and the second is a particular tag (or maybe label, notice?) … on a toilet door … yes the good old British scatological obsession.

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when virtual becomes real

Just read Adam Greenfield’s blog entry “Reality bites“. He describes how a design he produced for a friend’s new restaurant became a solid metal sign within days. Despite knowing about recent rapid fabrication techniques, actually seeing these processes in action for his own design was still shocking.

I too am still amazed at the relative ease that ideas can be turned into reality. In a presentation “As we may print” at the 2003 Interaction Design for Children, Michael Eisenberg described how he and his co-workers at University Colorado were using laser cutters to enable children to design their own 3D designs in card or even thin plywood. More recently at the National Centre for Product Design and Development Research in Cardiff, I saw 3D metal printers. I was aware of 3D printers working in various gels and foams, but did not realise it was possible to create parts in titanium and steel, simply printed from 3D CAD designs. Chasing one of Adam’s links I found instructions to make your own 3D printer on the MIT site … however, this constructs your designs in pasta paste not metal!

One of the arguments we are making about our FireFly technology is that it will change lighting from being a matter of engineering and electronics, to a digital medium where the focus moves form hardware to software. While FireFly allows more flexible 2D and 3D arrangements than other technologies we are aware of, it is certainly not alone in making this transformation in lighting. Last week I was talking to Art Lights London and they are planning some large installations using Barco’s LED lighting arrays. Soon anything that you can point on your computer screen you will also be able to paint in light from your own Christmas tree to London Bridge.

Although it sometimes seems that technology is simply fuelling war and environmental catastrophe, it is a joy to still glimpse these occasional moments of magic.

tales from/for Berlin – appropriation, adoption and physicality

A few weeks ago I had a short visit to Berlin as a guest of Prometei, a PhD training program at the University of Technology of Berlin focused on “prospective engineering of human-technology-interaction”. While there I gave an evening talk on “Designing for adoption and designing for appropriation” and spent a very pleasant afternoon seminar with the students on “Physicality and Interaction”.

I said I would send some links, so this is both a short report on the visit and also a few links to appropriation and adoption and a big long list of links to physicality!

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material culture – textiles and technology

A couple of weeks ago I was at a ‘Long Table’ discussion on Technology and Democracy at [ space ] in Hackney. The ‘Long Table’ format was led by Lois Weaver (I now note the name although didn’t at the time) and took the form of a simulated dinner art where the participants chatted about the topic. We were invited to write on the table cloth as we posed questions or espoused viewpoints – this later became part of the Not Quite Yet exhibition opening the next day.

Because of the table cloth sitting in front of me I was reminded of the role textiles have played both as significant technology themselves and in the development of technological society. It was the spinning jenny and the cotton mills that created the industrial revolution and it was needle manufacturing that was the inspirations for Adam Smith‘s division of labour. In the context of the discussion of ‘democracy and technology this is particularly poignant. Before the factories spinning and weaving were skilled cottage industries described so well in Silas Marner [G|A] and the importance of the textile factory was as more about exerting control over production than about efficiency of production.

The Object of Labout - cover imageToday a book arrived from The Book Depository for Fiona “The Object of Labour: Art, Cloth and Cultural Production”. It is a majestic tome and I’m looking forward into dipping into it sometime. It says it explores the “personal, political, social, and economic meaning of work through the lens of art and textile production”. Interesting its 408 pages are covered in words and the etymology of ‘text’ itself from Latin texere to weave 🙂

Somehow whilst my mind wandered over this I came to ponder the term material culture (maybe because have recently been re-reading Malfouris “The cognitive basis of material engagement” and Mike Wheeler’s response to it “Minds, Things, and Materiality“). The word ‘material’ has many meanings ‘raw materials’ for industry, ‘material evidence’ in law … but if you say the word to a person in the street ‘material’ means simply cloth. So interesting that cloth has played such a strong part in material culture and is ‘material’ itself.

This led me to wonder about the words (like text and textile) when the special meaning of material as cloth arose or even of they have different roots. Turning to the Shorter OED I looked up the definition of ‘material’. It is long, over half a column The etymology is again from Latin materia – matter – and there are meanings related to that (as in material culture), the legal and philosophical meanings, the sense of documents or sources used for writing, indeed the implements of writing ‘writing materials’ … but nowhere material as simply cloth, not even in the addenda of recent words.

The most common meaning of material, the most mundane, the one that sits next to my skin as I write – forgotten, written out of the dictionary, as the hand-loom weavers were written out of industrial production.

Physicality and Middle Ages Tech Support

Ansgarr needing help to use a bookOn the forum of our MRes course at Lancaster one of the students posted a link to Middle Ages Tech Support on YouTube. It shows Ansgarr a Mediaeval monk struggling with his first book.

I first saw this video when I was giving a talk at University of Peloponnese in Tripolis. Georgios1 showed the video before I started, just because he thought it was fun. I was talking a little bit about physicality and the video brought up some really interesting issues relating to this and usability. Although it is a comic video we can unpack it and ask which of the problems that Ansgarr has as he changes technology from scroll to book would actually happen and which are more our own anachronistic view of the past.

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  1. one of my hosts there as part of the TIM project[back]

matterealities and the physical embodiment of code

Last Tuesday morning I had the pleasure of entertaining a group of attendees to the Matterealities workshop @ lancaster. Hans and I had organised a series of demos in the dept. during the morning (physiological gaming, Firefly (intelligent fairylights), VoodooIO, something to do with keyboards) … but as computer scientists are nocturnal the demos did not start until 10am, and so I got to talk with them for around an hour beforehand :-/

The people there included someone who studied people coding about DNA, someone interested in text, anthropologosts, artists and an ex-AI man. We talked about embodied computation1, the human body as part of computation, the physical nature of code, the role of the social and physical environment in computation … and briefly over lunch I even strayed onto the modeling of regret … but actually a little off topic.

Alan driving

physicality – Played a little with sticks and stones while talking about properties of physical objects: locality of effect, simplicity of state, proportionality and continuity of effect2.

physical interaction – Also talked about the DEPtH project and previous work with Masitah on natural interaction. Based on the piccie I may have acted out driving when talking about natural inverse actions

ubiquity of computation – I asked the question I often do “How many computers do you have in your house” … one person admitted to over 10 … and she meant real computers3. However, as soon as you count the computer in the TV and HiFi, the washing machine and microwave, central heating and sewing machine the count gets bigger and bigger. Then there is the number you carry with you: mobile phone, camera, USB memory stick, car keys (security codes), chips on credit cards.

FireFly on a Christmas treeHowever at the Firefly demo later in the morning they got to see what may be the greatest concentration of computers in the UK … and all on a Christmas Tree. Behind each tiny light (over 1000 of them) is a tiny computer, each as powerful as the first PC I owned allowing them to act together as a single three dimensional display.

embodiment of computation – Real computation always happens in the physical world: electrons zipping across circuit boards and transistors routing signals in silicon. For computation to happen the code (the instruction of what needs to happen) and the data (what it needs to happen with and to) need to be physically together.

The Turing Machine, Alan Turing’s thought experiment, is a lovely example of this. Traditionally the tape in the Turing machine is thought of as being dragged across a read-write head on the little machine itself.

However … if you were really to build one … the tape would get harder and harder to move as you used longer and longer tapes. In fact it makes much more sense to think of the little machine as moving over the tape … the Turing machine is really a touring machine (ouch!). Whichever way it goes, the machine that knows what to do and the tape that it must do it to are brought physically together4.

This is also of crucial importance in real computers and one of the major limits on fast computers is the length of the copper tracks on circuit boards – the data must come to the processor, and the longer the track the longer it takes … 10 cm of PCB is a long distance for an electron in a hurry.
Alanbrain as a computer – We talked about the way each age reinvents humanity in terms of its own technology: Pygmalion in stone, clockwork figures, pneumatic theories of the nervous system, steam robots, electricity in Shelley’s Frankenstein and now seeing all life through the lens of computation.

This withstanding … I did sort of mention the weird fact (or is it a factoid) that the human brain has similar memory capacity to the web5 … this is always a good point to start discussion 😉

While on the topic I did just sort of mention the socio-organisational Church-Turing hyphothesis … but that is another story

more … I recall counting the number of pairs of people and the number of seat orderings to see quadratic (n squared) and exponential effects, the importance of interpretation, why computers are more than and less than numbers, the Java Virtual Machine, and more, more, more, … it was very full hour

AlanLcoblo - artefactsAlan

  1. I just found notes I’d made for web page in embodied computation 5 years ago … so have put the notes online[back]
  2. see preface to Physicality 2006 proceedings[back]
  3. I just found an online survey on How many computers in your house[back]
  4. Yep I know that Universal Turing machine has the code on the tape, but there the ‘instructions’ to be executed are basically temporarily encoded into the UTM’s state while it zips off to the data part of the tape.[back]
  5. A. Dix (2005). the brain and the web – a quick backup in case of accidents. Interfaces, 65, pp. 6-7. Winter 2005.
    http://www.hcibook.com/alan/papers/brain-and-web-2005/[back]

after the ball is over …

Last week’s HCI2007 conference and the Physicality workshop now all finished (except sorting out the the final finances for HCI … but I’ll forget that for now!)

Being part of the organisation of things you always see so many things that are not as planned (like going wrong), but for the delegates it all seems a well-oiled machine. In this as in many other domains, the mark of a rubust system is not whether or not it fails, but how it copes with failure. This is the heart of my principles for appropriate intelligence when designing ‘intelligent’ user interfaces and also ‘fail fast programming’1 when designing and debugging critical computer systems.

Great to see so many old friends … and meet new people … and after able to show Nad2 the glories of the Lake District.

windermere lake district mountains lake district in winter

  1. I must make web pages for this some day … but see debugging notes I did for a software engineering course a few years ago[back]
  2. see his blog on arriving at the conference and his Flickr photos of the Lake District[back]